Write a program in EdScratch that will get Edison to drive in a circle, spiraling inwards. Think about it this way, Edison should drive a little bit, then turn, then repeat over and over, spiraling inwards. When you’re thinking about your code, you should use a variable to help you control how far Edison drives each time. You will also need to decide how far Edison should turn between each bit of driving. Try a bit of code, download it to Edison and see what happens. Remember a huge part of programming is troubleshooting! Trial and error is a great strategy. Experiment using different input values to see what works best. Refer to the previous code for inspiration.
Activity adapted from [1 p. 199].